Restorative magic counters the effects of toxins or conditions that prevent a creature from functioning at its best. Increase the persistent damage on a critical hit to 2d10. Source Core Rulebook pg. Hit Points: 8 plus your Constitution modifier. You also gain specific abilities based on the type of aberration you choose: claw ( reach 10 feet ), Damage 2d8+8 bludgeoning, and you can spend an action after a hit to Grab the target. Saving Throw basic Reflex. Duration 5 minutes. If precision is necessary, the GM can have you select a 30-foot cone or a 15-foot burst within line of sight. At Higher Levels. This Spell may contain spoilers from the Quest for the Frozen Flame Adventure Path. It explodes in a 5-foot burst, dealing 4d6 fire damage. Darkness is higher level than Faerie fire so Darkness wins in your example. The image can't speak, but you can use your actions to speak through the creature, with the spell disguising your voice. Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). It can duplicate the effect of a spell of up to 3rd level that has a casting time of less than 1 minute and targets one or more creatures or objects. You gain the ghoul and undead traits and the basic undead benefits. Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. Warlocks. The Fairy’s flight isn’t as good as that of the Aarakocra (which is faster) or the winged Tiefling (which can fly in medium armor), but flight is still extremely powerful. There are some ways to push past resistances, but once things are immune? Bummer. Item 16. As a witch I get a familiar as a class feature so I’ve been reading up. Craft Requirements You are legendary in Crafting. Publisher Stock # LGP579FB02PF2 . You call forth a cloud of mist. The light is too dim to have any special effect on undead or dark-dwelling creatures vulnerable to light. 5 was designed expecting 10% of your income is spent on consumables, and I don't think PF changed that. Area 15-foot cone. So for things like Glitterdust and Faerie Fire, sure you still can't see the creature - but you can see the glitter/flames. Pathfinder 2e Nexus. Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. Dragon, Crystal. In most versions, the spellcaster could chose the color of the glow, picking between green, blue, violet, or red. Each draft of faerie dragon liqueur has a different flavor. Falling damage is really brutal in this game. Your wisp gains a familiar ability depending on its element. Murderous Vine. Faerie Fire (PHB 239) Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. Those that manipulate fire have no effect in an area without fire. When a foe Casts a Spell and you can see its manifestations, you can use your own magic to counter it. The Darkness spell says:. Source Core Rulebook pg. You call forth a cloud of mist. Because Disappearance just causes the Invisible condition. 8: Opportune Backstab - Because it’s great! 10: Knockdown - Getting normal knockdown before…. DESCRIPTION. + 10 ft. So I here propose a homebrew beta-version ancestry for Drow, in hope you guys can make it better than what I've got. A simple "Show Art" macro for GMs. Duration 1 day. View all held items. We publish support materials for the Pathfinder 1E and 2E, Starfinder RPG, and D&D 5th edition with a wide variety of products including: adventures, rules and expansions for core game mechanics (like spells), feats and magic items, themed monster books, character class options for heroes and villains and an array of innovative rules,. What follows is every announced Pathfinder 2e product and its release date. 266 4. L+2: ~110-120% dmg. School evocation [fire]; Level bloodrager 4, druid 5, magus 4, shaman 4, sorcerer/wizard 4, summoner 3, unchained summoner 4; Domain fire 4; Bloodline efreeti 4; Elemental School fire 4; Mystery battle 4, flame 4. Heightened (+1) The amount of healing increases by 1d10+4. 2e allows you to really not suck when doing wild stuff. A cacophonous noise blasts out, dealing 2d10 sonic damage. One could also note that " Immunities magic" may be a misnomer, RAW. Fire Hazard: The torn pages throughout the library are flammable. 2nd: Hideous laughter - Crippling Effect. 124 2. Elsa. You can cast faerie fire and invisibility each once per day as primal innate spells. Sprite: A family of diminutive winged fey with a strong connection to primal magic. If you want to go. The damage dealt increases to 1d8 points of damage per caster level (maximum 20d8). The foe chooses one of two options: The ally is completely unharmed by the triggering damage. Feast of Ashes (Fatigues the target even on a successful save, making sustaining spells impossible, ending rage,. The target must attempt a Will save. View all figurehead. 124 2. So fireball will pretty much always win if Wall of Fire only triggers once, but the key here is that you can force enemies to take the damage multiple times by pushing them and similar tactics. Your wisp is a wisp of that element and gains that trait. The creature must attempt a DC 17 basic Reflex saving throw. Spell 1. Faerie Mount Short legs and overlarge ears make this broad-chested canine seem almost comical. 147 2. Dragon. Critical Success Your attempt is successful. " It's thus possible to interpret the ability. Firebug. A faerie dragon can use this breath weapon once every 1d4 rounds. Range touch; Targets up to two weapons, each of which must be wielded by you or a willing ally, or else unattended. Sickened always includes a value. Range 60 feet; Targets 1 creature. Source Bestiary pg. Cast [two-actions] somatic, verbal. It's interesting that faerie fire had its spell level increased and still only reduces it to 20% miss chance. Bloodline phoenix. EFFECT. Counteract checks compare the power of two forces and. A creature coated with the dust takes a –30 penalty on its Stealth checks. Speed 20 feet;63 votes, 13 comments. Spell 3. Faerie fire indicates that afflicted creatures shed dim light, which only means that area imposes disadvantage on Wisdom (Perception) checks; attacking into dim light behaves as normal. This has three effects, and the target must attempt a Will save. 82 XP 400 N Medium animal Init +0; Senses low-light vision, scent; Perception +5 Defense AC 11, touch 10, flat-footed 11 (+1 natural) hp 15 (2d8+6) Fort +6, Ref +3, Will +1. "Any creature" here includes hostile creatures, friendly creatures, and PCs. Perilous Larceny Source PFS Guide pg. See invis might be a better option for the one using the spell. Outlined subjects shed light as candles. Sprite: A family of diminutive winged fey with a strong connection to primal magic. Suppose I cast faerie fire and a friendly is in the. 241 4. Faerie Fire is better against higher level enemies as it has no save and lasts 5 mins. The animal companion can Seek even while raging. The ring of the ram is an ornate ring forged of hard metal, usually iron or an iron alloy. Speed 20 feet, fly 25 feet Melee [one-action] jaws +9 [] (), Damage 1d6 piercing and 1d4 fire Arcane Innate Spells DC 15; Cantrips (1st) daze, light Breath Weapon [two-actions] (arcane, fire) The fire mephit breathes flames in a 15-foot cone that deals 2d4 fire and 1d4 persistent fire damage to each creature within the area (DC 17 basic Reflex save). Total. Either of you that has the corresponding movement type can Burrow, Climb, Fly, or Swim instead. You typically become hidden by using to Hide. The Price of a dose of alcohol depends on the specific beverage. • 9 mo. " Mirror Image-Figment (does not provide concealment) Blur-Glamer "This distortion grants the subject concealment (20% miss chance). Creatures with this trait consist. Living creatures that end their turn in the aura must succeed at a DC 25 Will saving throw or become frightened 1 (or frightened 2 on a critical failure). For the duration, objects and affected creatures shed dim light in a 10-foot radius. I've done some testing, and this concealment apparently can't be bypassed by Faerie Fire, Glitterdust, See Invisibility or. A creature with the invisible condition (by way of an invisibility spell or invisibility potion, for example) is automatically undetected to any creatures relying on sight as their only precise sense. Source Core Rulebook pg. Game Master. Bulk —. Hence I tried adding them myself, I noticed however that the LIGHT effect only has one range and doesn't give you the option to differentiate between Dim and bright light. RPGBOT is an Ennie-winning online resource for tabletop roleplaying games, including informative articles, online tools, and the RPGBOT. However as another mentioned it can dispel, but I dont want to dispel. Faerie Fire (PHB 239) Any creature in the area when the spell is cast is also outlined in light if it fails a Dexterity saving throw. The target's senses are suddenly rewired in unexpected ways, causing them to process noises as bursts of color, smells as sounds, and so on. Speed 15 feet, fly 30 feet. 0. 978-1-955320-18-4 . Cast [two-actions] somatic, verbal. Range 120 feet; Area 10-foot burst; Duration 5 minutes. Whether inherited from ancestors or passed on by a random occult encounter, the Sorcerer 2e class is brimming with spellcasting potential. Compare the result to the difficulty class (DC). Tabletop RPGs have long been dominated by one 800-pound gorilla. Four acorns grow in your hand, their shells streaked with pulsing red and orange patterns. Creatures affected by euphoria are staggered, sickened, and immune to Fear Effects for the duration. A blazing band of fire arcs through the air. The Faerie’s innate spellcasting isn’t amazing, but it includes Faerie Fire, allows. 5 lbs. Duration 5 minutes. You cause the air in the area to become supersaturated with water vapor. It gains the minion trait. Uncommon Conjuration Plant. HP 110, negative healing; Immunities magic; Weaknesses positive 10. A will-o’-wisp is itself naturally invisible, but glows with a colored light, casting bright light in the aura and making it visible. Passing through wall deals 2d6 damage +1/level. 1 The spell is also granted to its clerics by some divine beings, specifically those. 2nd: entangle, shape wood. Pathfinder OGL 2E; Pages . Heightened (4th) The resistance increases to 10, and you can target up to two creatures. A direct hit deals 1d6 points of fire damage. It is unfinished, as I have a hard time figuring out heritages and some feats. Enjoy it while you can as it will soon require a glyph to have omen proc 100% with faerie fire from what the PTR is showing. All creatures in the area when. 89 1. 0. tl;dr The creature is the only one affected by faerie fire, but all the images do still mimic the appearance of being under the effects of it. (Fire's Finest kinda gives me mixed feelings because at same time I love idea of group of adventurers with giant robot, but at same time that sounds like disruptive group of npcs to use and they aren't really rebels, they ARE the annoying. 622 4. 4th: barkskin, speak with plants. View all high-tech. /level) Effect. Warlocks are a uniquely 5e class that doesn't have a direct counterpart in pathfinder 2e. The fabulous Faerie Bestiary (PF2) is an incredible creature collection for Pathfinder Second Edition, bringing you monsters from every flavor of fairy tale and that dance along the borders of dream and reality with unspeakable grace and wild abandon. A faerie dragon can use this breath weapon once every 1d4 rounds. Usage. No. Dust of appearance is typically stored in small silk packets or hollow bone tubes. Effects with the fire trait deal fire damage or either conjure or manipulate fire. You continually and harmlessly slough off the top layer of your skin while new skin regenerates immediately, quickly moving damaging substances away from your body. A dread wisp, though naturally invisible, glows with a grayish illumination, casting dim light in the aura and making them visible. Range 30 feet; Targets 1 mindless undead creature with a level no greater than bind undead's spell level. Pathfinder 2 Bestiary: Faerie Dragon: creature-family: Paizo: Pathfinder 2 Bestiary: Firewyrm: monster: Paizo:. A pale glow surrounds and outlines the subjects. -radius burst. The simple blast wild talent you gain in this way does not allow you to meet any prerequisites. Cast [two-actions] or [three-actions] Range 100 feet; Targets 1 creature with a skeleton. As a stealthy rogue, your points of defeasibility are characters with significantly more perception than your stealth and arcane casters with glitterdust and/or faerie fire (there are a few other higher level spells that are worse for you if your GM knows how). Pathfinder 2E [Legendary Games] The Faerie Bestiary brings over 200 fey creatures to Pathfinder 2E! Plus more PF2 monsters for VTT! LegendaryGames; Feb 23, 2023 *Pathfinder & Starfinder Replies 0 Views 829. I'm trying to get milage out of protecting a friend. Fight Owen’s Cancer Megabundle! This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of OVER $1,000. Components: V, S, M (ground mica) Range: medium (100 ft. Challenge (Ex): Once per day, a samurai can challenge a foe to combat. You take a status penalty equal to this value on all your checks and DCs. Faerie Herbalism (PF2) - The Garden of Life Faerie Herbalism introduces a whole new type of treasure from the secret masters of the woodland wi. Cloak of Shadow says - "This is a form of magical darkness and can therefore overcome non-magical light or attempt to counteract magical light. a single handful of this substance flung into the air coats objects within a 10-foot radius, making them visible even if they are invisible. Faerie fire caused a glowing lining around targets in a selected area. Jul 11, 2023. 581 4. Feb 23, 2023. Creatures in the path of the fire snake take 1d6 points of fire damage per. Faerie Dragon Familiar Help. Spell 2. Breath Weapon [two-actions] ( arcane, fire) The fire mephit breathes flames in a 15-foot cone that deals 2d4 fire and 1d4 persistent fire damage to each creature within the area. Success The creature takes half damage. Keep in mind that most encounters are designed for balanced parties to take them on. Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Powerful living creatures can retain some of their might and intellect upon returning as a skeleton. During the remaining duration of the spell, you can use the Belch Smoke action. The burrowing badger is plentiful in most temperate forests. Any 5-foot cube of webs exposed to fire burns away in 1 round, dealing 2d4 fire damage to any creature that starts its turn in the fire. Sign In; Cart . Every Upcoming PF2e Product. 468 4. Shield Block. + 10 ft. glitterdust: Despite a rounds per level duration, this is at least as good as Faerie Fire. You shoot an utterly cold ray of darkness tinged with unholy energy. Dismiss [one-action] Concentrate. Source Secrets of Magic pg. Fire creatures within the area take 4d8 damage ( basic Fortitude save). Spell 2. Now, in relation to 25% concealement, 50% concealement, and no concealement:. Source Core Rulebook pg. Short, slender items typically made of wood, wands let you cast a specific spell without expending a spell slot. Flames Source Advanced Player's Guide pg. /level) Area: creatures and objects within 10-ft. Dragon Adult Black Dragon, Adult Blue Dragon, Adult Brass Dragon, Adult Brine Dragon, Adult Bronze Dragon, Adult Cloud Dragon, Adult Copper Dragon, Adult Crystal Dragon, Adult Forest. Player Core, pg (s). Template aura effects with eight different sizes. A magical staff is an indispensable accessory for an elite spellcaster. Faerie fire is primarily a beginner druid spell used to create a glow around objects. School conjuration (creation); Level bard 2, sorcerer/wizard 2. Due to the distraction, the target must succeed at a DC 5 flat check each time it uses a concentrate action, or the. The typical badger has dark, brownish-gray fur highlighted with white markings, particularly on the head, giving it a striped mask of fur around its eyes. So, as long as you meet those three. If the ray passes through an area of magical light or targets a creature affected by magical light, chilling darkness attempts to counteract the. Gills (Pathfinder #123: The Flooded Cathedral pg. Heightened (8th) You can target up to. This red maple wand carved into a tongue of flame feels warm in your hand. A creature that enters or begins its turn in this aura’s emanation must attempt a DC 33 Will save. All badgers are naturally fierce and tenacious, and their squat stature belies their strength and speed. She is more dangerous when she can use magic from a safe distance. Would you change that ranking, and why?. Critical Success The target is unaffected. Each additional day spent Crafting reduces the materials needed. Faerie Bestiary (PF2) Adult Dream Dragon: Dog: Legendary Games: Faerie Bestiary (PF2) Aeon, Bythos: Aeon: 16:. While the entrance to the mansion is closed, effects from outside the mansion fail to. Click "Manage Modules". You create a sinuous line of flames that you may shape as desired. Source Pathfinder #176: Lost Mammoth Valley pg. Skills Acrobatics +25, Deception +18, Intimidation +18, Stealth +25. Spell 2. 5. Source Bestiary 2 pg. 95! Note: The download file is VERY LARGE so it may take some time to download depending on your internet connection speed. /level) Target: Effect: Area: Creatures and objects within 10-ft. 278 4. Samurai Source Ultimate Combat pg. The flames last for 1 minute and don't. Faerie Fire:. Drow Weapon Expertise : (prerequisite Drow Weapon Familiarity) Whenever you gain a. Price 8,935 gp. Full details on how you calculate the bonuses, modifiers, and penalties for attack rolls and damage rolls are given in Chapter 9, but they’re summarized here, followed by the rules for weapons. For an animal companion, you Command an Animal; for. Melee [one-action] shock +23 [ +18/+13. 69 1. Success As critical success, but the creature takes 2d6. As a swift action, the samurai chooses one. Consumable Mechanical Snare Trap. Synesthesia Spell 5. Breath Weapon [two-actions] Arcane Evocation Poison. Outlined subjects shed light as candles. If you're a master in Medicine, you can do so once per hour. Three action heals are useful in fights against low level undead, or when recovering party from a fireball-class damage. Heightened (+1) The ray's initial damage. "Any creature" here includes hostile creatures, friendly creatures, and PCs. Dread Flickering (aura,. From the Primal List: A wand of 2nd level longstrider is cheap (160gp) and gives you a +10' status bonus to speed for effectively the entire day. Saving Throw Fortitude; Duration varies. View all adjustments. Listing it under "Immunities" seems to actually be a reference instructing you to read the will-o'-wisp's Magic Immunity ability: "A will-o’-wisp is immune to all spells except faerie fire, glitterdust, magic missile, and maze . The glyph currently requires level 75. The Fey Bloodline allows you to Conceal yourself or the target of your spells. Success The ray deals full damage. Creatures outlined by faerie fire take a –20 penalty on all Stealth checks. Start as any variety of elf or half-elf, take Elven Accuracy at 4, pour invocations into Eldritch Blast, and watch your DPR climb rapidly. 1. While you're hidden from a creature, that creature knows the space you're in but can't tell precisely where you are. Namely enlarge person, reduce person, entangle, feather step, infernal healing, ray of enfeeblement, faerie fire, and protection from good. Although such mischief is usually spontaneous, some faerie dragons have been known to spend months or even. 199; There is a more recent version of this spell. #footer_privacy_policy | #footer. Other school categories include Abjuration Spells, Conjuration Spells, Illusion Spells, Divination Spells, Enchantment Spells, Evocation Spells, Transmutation Spells and Necromancy Spells. Assuming the spells are both of the same spell level, here are. Source Core Rulebook pg. A pale glow surrounds and outlines the subjects. Range: Medium (100 ft. 5th: plant form, wall of thorns. Critical Failure The target is confused for 1 minute, with no save to end early. Make. Once per day, you can use Battle Medicine on a creature that's temporarily immune. Speed 20 feet, fly 25 feet Melee [one-action] jaws +9 [] (), Damage 1d6 piercing and 1d4 fire Arcane Innate Spells DC 15; Cantrips (1st) daze, light Breath Weapon [two-actions] (arcane, fire) The fire mephit breathes flames in a 15-foot cone that deals 2d4 fire and 1d4 persistent fire damage to each creature within the area (DC 17 basic Reflex save). So, in a couple weeks, might not be as great as it is now. Frequency once per hour; Effect The faerie dragon breathes euphoric gas in a 10-foot cone. Faerie Fire Each object in a 20-foot cube within range is outlined in blue, green, or violet light (your choice). Glitterdust: One of your enemies is dazzled (20% miss chance) and is without invisibility for 1 minute. You attack with a weapon you're wielding or with an unarmed attack, targeting one creature within your reach (for a melee attack) or within range (for a ranged attack). You cause the air in the area to become supersaturated with water vapor. The other enemy is without invisibility for two rounds and then goes invisible again. Each creature in the area must succeed at a DC 18 Fortitude save or become stupefied 2 and slowed 1 for 1d4 rounds; on a critical failure, the duration is 1 minute. Didn't know of that one sentence, it actually gives an example. You can use this ability a number of times per. Pathfinder 2 Bestiary: Balor (Fire Demon) monster: Paizo: Pathfinder 2 Bestiary: Banshee: monster: Paizo: Pathfinder 2 Bestiary:. Half-Orc (Advanced Race Guide pg. 32. If any creature made invisible by this spell uses a hostile action, the spell ends after the. While the firebrand burns, any creature it marks is immune to damage from any fire spell you cast. We are expressly prohibited from charging you to use or access this content. Which all of these 3 work against in some way. The faerie fire does not cause any harm to the objects or creatures thus outlined. Faerie Bestiary (PF2) - Fey Friends and Foes The Faerie Bestiary is the latest specialty Pathfinder Second Edition bestiary from Legendary Games. The actions must be repeated in the same order and as close to the same specifics as possible. For example, fireball says “Heightened (+1) The damage increases by 2d6. 3 The. A set of 7 Wiz Dice comes in a soft. For pure fire/fire builds there really isn't a downside to using pscyhokineticist over regular kineticist, because fire/fire doesn't care about combat maneuver bonus. Glittesdust says: Creatures in the. You need to adjust every encounter. † The most common and best detailed are the noble metallic dragons and the vicious chromatic dragons, but several others exist as well. So It Begins: Try this new set of mystical role playing dice in a variety of fantasy tabletop games, from Pathfinder 2e to Dungeons and Dragons 5e, Magic the Gathering and even Starfinder RPG games. Situation: I am the DM, and the player in question is an Inventor who took the Subterfuge Suit innovation "Camouflage. AC 33; Fort +16, Ref +23, Will +20. Those that manipulate fire have no effect in an area without fire. Creatures with fewer Hit Dice than your cleric level within this area are blinded for 1d4 rounds unless they succeed at a Fortitude save. I could use the map. (Though DMs should note that darkness will affect faerie fire's ability to work if it's a 2nd-level or higher effect; a drow's spell-like abilities have a caster level equal to the drow's class levels. Tidy. Outlined subjects shed light as candles. LegendaryGames. They’re known to be vicious at home and abroad—in other words, the perfect melee combat experts. You gain a foxfire ranged unarmed attack with a maximum range of 20 feet. When a creature. View all cursed items. Planes with this trait are composed of flames that continually burn with no fuel source. Latest Pathfinder 2e! Contact Other Plane - Dead Void II (PF2E). It's probably the worst of the spellcaster archetypes until level 4 where it becomes just an 'okay' archetype. Failure The target is confused for 1 minute. Fear the Sun H S U: You cause the creature's vision to become particularly sensitive. View All Items ». 2e version covers 12 squares (1e is only 4 squares). Burning Hands is a great low-level AOE damage spell, but resist the urge to burn all of your spell slots casting it or you won’t have. Cast [two-actions] somatic, verbal. Second Edition Rulebooks; Official Digital Toolset; Online System Reference; Downloads; First. If no body of water is at hand, rolling on the ground or smothering the fire with cloaks or the like permits the character another save with a +4 bonus. Often, nothing remains after defeating a fire elemental but a pile of ashes and the fading smell of smoke. I'm trying to get milage out of protecting a friend. 2nd: Hideous laughter - Crippling Effect. (In fact, 3. Good-natured but vain, crystal dragons are beautiful creatures with brilliant hides made of multicolored crystal and gemstone. Although the brightness is only equivalent to that of a single candle, the spell makes objects or people under the effects of other obscuring magic (such as a blur, invisibility, or displacement. More often than not, you’ll roll initiative when you enter a battle. The Raven Black. They're typically mindless creatures, lacking many of the abilities that make other undead a serious threat. -radius field hedges out living creatures. Rules Question regarding Hidden and Faerie Fire. You shout a command that's hard to ignore. Jan 21, 2022, 10:30 am. Choose air, earth, fire, or water. r/Pathfinder2e. Strike [one-action] Attack. 0. Either get it on a scroll if you need to sometimes go underwater. 4th: Suggestion - Hostile Effect. If you're looking for creatures, choose an area you're scanning. Saving Throw see text; Spell Resistance no. A will-o'-wisp is itself naturally invisible, but glows with a colored light, casting bright light in the aura and making it visible. On a hit, the target takes 3d6 fire damage. If the creatures are invisible, they are concealed while affected by faerie fire , rather than being undetected. It even includes yourself if you cast it on an area that includes where you're standing. 3 actions to summon, then 1 action to Augment it, 1 action to command, leaving you with a single action left which is not useful to a wizard. It’s a great showing for Paizo, and a sign of things to come. So now I'm thinking if the fire damage overcomes hardness then it's on fire and takes the given persistent damage. Faerie Fire is a spell in Pathfinder: Kingmaker. Visible creatures can't be concealed while affected by faerie fire. If the creature reaches the ground safely, it doesn't take falling damage. Bestiary 3 wrote: Faerie dragons sometimes ally with spellcasters, serving as curious, occasionally reckless, but always true familiars. Feast of Ashes H: You curse the target with a hunger no food can sate. Abomination Vaults is the twenty-eighth Pathfinder Adventure Path and the first three-volume Pathfinder Adventure Path published by Paizo Inc. You can exclude any number of animals from damage just as you can plant creatures. 2 votes. Every creature within 5 feet of the point where the flask hits takes 1 point of fire damage from the splash. All trademarks are property of their respective owners in the US and other countries. It has a major influence on your abilities, determining your spell list, the tradition of spells you cast, and two trained skills. Primal Innate Spells DC 21; 4th invisibility (at will; self only); 3rd dispel magic; 2nd entangle, faerie fire; 1st illusory disguise; Cantrips (2nd) dancing lights, detect magic, ghost sound, shield Sprinkle Pixie Dust [one-action] (manipulate) The pixie sprinkles pixie dust onto one of its arrows. Uncommon Necromancy. Your ears become pointed, and your skin grows blueish and pale.